NoChute was my entry in the Something Awful Game Development Competition, an annual month-long gamejam where forum users start with nothing and develop a game completely from scratch.
The theme of the jam was 'Critical Omission', and given that I've absolutely zero game development experience but (like everyone else) was briefly addicted to Flappy Bird, I thought a simple game where you freefall through the air dodging obstacles was the way to go. I ended up with something between Flappy Bird, Granny's Garden and any number of infinite scroller games.
So here's the finished product, and the corresponding music for it. Enjoy.
released July 26, 2015
Thanks to my lovely girlfriend, my family and some of my friends for testing the hell out of it.